In case you haven’t heard, Microsoft has rather quietly announced the end of the line for the Zune HD personal media player (see more at CNET). It’s a sad day for me personally, and a sad day for this segment of the market in general.
I have been a Zune user dating back to the First-Generation devices. While the color choices for the outer casing were a bit suspect (I owned the “PBZ” color, with “PBZ” affectionately meaning “Poopie Brown Zune”). I wife and kids were (and still are) regular users of the smaller 4 and 8 GB Zunes (Second-Generation with solid state drives). I still carry a Zune HD, which in my opinion was the hardware for a personal media player – period. Now, I’ve used other devices over the years, including even after the Zune came out, but I always returned to the Zune platform. Part of my reasoning for going back was around the software and ecosystem (the best device UI and Zune Pass are two examples), but another part of it was around the hardware itself.
I think the Zune serves as a great reminder of how Microsoft markets so many of their products and how unsuccessful the strategy ends up being. Microsoft often times tends to spend a lot of time, effort and money building up interest and “hype” for product. Many times, this does work. However, once a product launch occurs, the effort goes from “great” to “virtually non-existent”. The history of the Zune may may the greatest example of this strategy.
For each generation of Zune, Microsoft put forth a lot of effort in marketing “what’s coming”. While some can argue the effectiveness of this marketing (personally, some of the “hip and trendy” ads reminded me of an old stodgy person’s impression of “hip and trendy”, the amount of exposure given was not in question. Once each generation of Zune actually launched, however, Microsoft seemed to disappear from the scene when it came to marketing. I don’t claim to know or even understand Microsoft rationale behind this, but it almost always seemed to me that Microsoft assumed -
- People got the message, and no further marketing was really necessary;
- The ecosystem (retailers, in this case) would pick up the marketing slack and sell for them.
- Enough money was spent in preparation for launch, and spending more just wasn’t prudent.
- All of the above.
I tend to ascribe in some form to the “All of the above” theory, but again – I’m not that much in-the-know. Whatever the case may be, Zune always seemed to fall into the “what’s that” category from a consumer awareness perspective.
I have lost count of how many times over the years that I showed people my Zune hardware, mainly because the people wanting to see it had little to no idea such hardware and software existed. Usually (and especially when it came to the Zune HD), folks were really impressed with the Zune experience. In almost all cases, though, people would take the stance of “Nice, but it isn’t an iPod.” Drill down with people on this stance and almost always this really meant “I don’t know enough about this Zune thing, but I know LOTS about an iPod”. In essence, Microsoft’s assumption that pre-launch marketing was enough simply fell flat on it’s face. Zune constantly suffered from a lack of brand recognition.
The good news (if there is any here) is at least aspects of the Zune experience outside of the hardware itself are living on strongly in other Microsoft products. The Zune music services live on in Windows Phone, desktop and Xbox 360. Almost as importantly, the Zune user experience lives on and thrives throughout Microsoft products. Most people forget or are unaware that the roots of the “Metro” user interface now appearing in Windows Phone 7, Xbox and even the upcoming Windows 8 operating system were born from the Zune user interface (I distinctly recall so many people calling Windows Phone 7 the “Zune Phone” when the first images of the user interface went public). All of this good news, however, makes me wonder even more how a platform generally can gain so much acceptance and acclaim, yet the hardware that started it all could struggle for so long and eventually die out without so much as a bang but a whimper.
Hopefully, Microsoft will learn from the life and death of the Zune as a device. Sadly, many of the same issues around marketing strategy dogged the old Windows Mobile platform and (sadly) seem to be repeated to some extent with the newer Windows Phone 7 platform. Maybe, just maybe, Microsoft will eventually learn that the “if you build it, they will come” approach to product marketing isn’t always enough, and brand recognition is a 24/7/365 marketing effort.
Now, I will stop writing and go back to listening to some music on my Zune HD (suddenly a collector’s item)…
